Trash Pack 2

Entrance

Buffs

In this room there are two types of adds, Wood Golems and Islekeepers. When you enter the room, Wood Golems have an increased DPS buff, while Islekeepers will have buff which makes them functionally invulnerable. Each time you kill one of the adds, the buffs on each add in the room will swap.

Because of these buffs, plus the fact that each add has a hard enrage, you must alternate between killing Wood Golems and Islekeepers.

Patrols

Both types of adds will also patrol around the arena in a figure 8 pattern.

  • Wood golems travel north across the middle path.
  • Islekeepers travel west across the middle path.

Both types of adds will always follow a figure 8 pattern, crossing the middle in the same way each time.

Every time an add is killed, the remaining adds will speed up.

Wood Golem

Islekeeper

Wood Golem

Mechanics always occur in the same order.

  • castAncient Areo III is an interruptable raidwide which will wipe the group.
  • casttornado targets a player with a marker, giving them and nearby players a dispellable bind. Warriors can resist this with Inner Release.
  • castOvation is a line AOE targeted on the player who received bind.

While difficult, if the bind is esuna’d fast enough, the Wood Golem will skip castOvation.

Islekeeper

Mechanics always occur in the same order.

  • castAncient Quaga is a hard hitting raidwide paired with a DOT effect.
  • castGravity Force is a standard stack marker.
  • castIsle Drop is an untelegraphed circle AOE, centered on a random player. Islekeepers will always face their target before casting, so move behind.

Pull Order

There are several ways to safely pull these adds. This is just one example. Follow the tank’s lead.

Begin by pulling the north west Wood Golem to the north east corner.

Next, pull the islekeeper to the north east corner. it should be crossing or about to cross middle.

Next, pull the final Wood Golem to the south east corner. It should be about to turn into the group.

The final Islekeeper can be killed wherever.

POVs

Spread First Ranged POV