Haunting Cry
Cheat Sheet
- Pull tether through the middle, avoid ghosts, and wait for markers.
- Marked Players take defamations to corners away from towers.
- Unmarked Players take towers.
This mechanic is very random, so pay attention to your team and adjust accordingly.
Mechanics
castHaunting Cry Spawns a ghost for each player. Each ghost will tether to one player, slowly approaching them and frequently performing circular AOEs.
bossShishio will then begin casting castVengeful Souls. This will spawn two towers and apply markers to two players. The marked players will explode with a massive AOE at the end of this cast. At the same time, both of the towers will resolve.
This is followed with castThunder Vortex, which is a large donut AOE.
Strategy
Everything about this mechanic is completely random. Ghosts can spawn anywhere in the arena, towers can spawn on any cardinal or intercardinal, and the players marked are random as well.
There are no fixed priorities, but there are some strategies which help.
Begin by pulling the tether from your ghost through the middle. Remember to avoid other players ghosts, as their AOEs will still hurt you.

Identify the location of the two towers, and check whether or not you have a marker.
Defamation players should begin working their ways towards a corner away from the towers.
Tower players begin identifying which tower you’ll take, using body language to try to communicate with your partner, or callouts if available.
If your ghost is close, remember to lure them away from your final spot before moving into position.

Keep adjusting your positioning as the ghosts approach, moving towards your final safe spot as the cast gets closer to finishing.

The last ghost AOE comes out when the castbar for castVengeful Souls crosses the
oin Souls. After this, the ghosts despawn and players have a moment to move before castVengeful Souls resolves.

Move into bossShishio’s hitbox to resolve castThunder Vortex.

POVs
Tower POV
Marked POV