Trash Pack 1
Short Guide

Ignore the Ghost (Yuki) Until the end.
Group 1
- Out for castDisciples of Levin
- DPS/Healer takes castBarrelling Smash away from party
- In for castMaster of Levin

Group 2
- Out for castScythe Tail
- Stack for castTwister
- Dodge castLeft/Right Swipe from patrol
- Knockback to SE
Details

This room contains 3 packs of enemies which must be killed.
- A Shishu Raiko + two Shishu Furutsubaki
- A Shishu Fuko + two Red Shishu Penghou
- A Shishu Yuki
While the Raiko and Fuko are still alive, the Yuki will have a massive damage buff and cannot be hurt. To add to the complexity, the Yuki will also patrol around the room in a figure 8 pattern, and periodically cleave half of the room. This cleave is telegraphed in Normal, but not in Savage.

Yuki Patrol. Continues CCW after returning North.
During the fights before the Yuki, be sure not to hit it with any AOEs, and be careful if you have auto target enabled. It has sight based aggro, so keep your distance while it approaches, but once it turns it becomes safer.
While the Raiko and Fuko can be killed in any order, the Yuki’s patrol makes killing the Raiko first much easier.
Shishu Raiko

This add is paired with two Shishu Furutsubaki, which will periodically perform frontal cone AOEs throughout the fight. The Raiko will loop through a few simple mechanics.
castDisciples of Levin — A circular AOE centered on the Raiko, which is slightly larger than max melee.
castBarreling Smash — Marks a non-tank. Performs a charge towards that player, setting their and anyone hit’s HP to 1. The player who gets marked should move away from the group.
castHowl — A raidwide which does a small amount of damage.
castMaster of Levin — A donut AOE where the safe spot is roughly the Raiko’s targeting circle.
Begin by pulling this add pack to the south east corner. The Yuki will patrol south from its starting spot and turn towards the south west corner. After the castHowl cast, pull everything across to the south west. The Yuki will have passed by this point.
Shishu Fuko

This add is paired with two Red Shishu Penghou, which will periodically target random players with a moderately sized circular AOE. The Fuko will loop through a few simple mechanics.
castScythe Tail — A circular AOE centered on the Fuko, which is slightly larger than max melee.
castTwister — A stack marker targeted on a random player.
castCrosswind — A heavy raidwide and knockback from the Fuko.
Begin by pulling this pack against the west wall. Don’t pull it into the corner yet, wait until castScythe Tail, otherwise you may not have room with the Yuki approaching.
During this fight, usually soon after the castScythe Tail, the Yuki will make its way north up the entrance of the arena. Once there, it will cast castLeft Swipe or castRight Swipe - you may need to dodge this by crossing to the other side of the arena. In normal, this AOE is telegraphed early, however in Savage you will need to check the cast, or look at the Yuki’s hand.
After the Yuki’s swipe, pull the Fuko to the east wall. The Yuki will begin patrolling the arena in a figure 8 pattern, starting by moving down the west wall.
Shishu Yuki
Casts castLeft Swipe or castRight Swipe periodically, and hits very hard. Tank should use any remaining mitigation on the autos between casts.
POVs
Trash POV